epcAware: A Game-based, Energy, Performance and Cost Efficient Resource Management Technique for Multi-access Edge Computing
Zakarya, Muhammad, Gillam, Lee, Ali, Hashim, Rahman, Izaz, Salah, Khaled, Khan, Rahim, Rana, Omer and Buyya, Rajkumar (2020) epcAware: A Game-based, Energy, Performance and Cost Efficient Resource Management Technique for Multi-access Edge Computing IEEE Transactions on Services Computing.
Full text not available from this repository.Abstract
Internet of Things (IoT) is producing an extraordinary volume of data daily, and it is possible that the data may become useless while on its way to the cloud, due to long distances. Fog/edge computing is a new model for analysing and acting on time-sensitive data, adjacent to where it is produced. Further, cloud services provided by large companies such as Google, can also be localised to improve response time and service agility. This is accomplished through deploying small-scale datacentres in various locations, where needed in proximity of users; and connected to a centralised cloud that establish a multi-access edge computing (MEC). The MEC setup involves three parties, i.e. service-providers (IaaS), application-providers (SaaS), network-providers (NaaS); which might have different goals, therefore, making resource management difficult. Unlike existing literature, we consider resource management with-respect-to all parties; and suggest game-theoretic resource management techniques to minimise infrastructure energy consumption and costs while ensuring applications' performance. Our empirical evaluation, using Google's workload traces, suggests that our approach could reduce up to 11.95% energy consumption, and ~17.86% user costs with negligible loss in performance. Moreover, IaaS can reduce up-to 20.27% energy bills and NaaS can increase their costs-savings up-to 18.52% as compared to other methods.
Item Type: | Article | |||||||||||||||||||||||||||
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Divisions : | Faculty of Engineering and Physical Sciences > Computer Science | |||||||||||||||||||||||||||
Authors : |
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Date : | 26 June 2020 | |||||||||||||||||||||||||||
Funders : | Abdul Wali Khan University Mardan, Pakistan, Australian Research Council | |||||||||||||||||||||||||||
DOI : | 10.1109/TSC.2020.3005347 | |||||||||||||||||||||||||||
OA Location : | https://ieeexplore.ieee.org/document/9127143/ | |||||||||||||||||||||||||||
Copyright Disclaimer : | Copyright © 1969, IEEE | |||||||||||||||||||||||||||
Projects : | Australian Research Council (ARC) Discovery Project | |||||||||||||||||||||||||||
Uncontrolled Keywords : | resource management, internet of things, multi-access edge computing, energy efficiency, performance, game theory | |||||||||||||||||||||||||||
Depositing User : | James Marshall | |||||||||||||||||||||||||||
Date Deposited : | 06 Jul 2020 12:42 | |||||||||||||||||||||||||||
Last Modified : | 06 Jul 2020 12:42 | |||||||||||||||||||||||||||
URI: | http://epubs.surrey.ac.uk/id/eprint/858140 |
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