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Virtual Humanity—Access, Empathy and Objectivity in VR Film Making

Gillespie, Ciaran (2019) Virtual Humanity—Access, Empathy and Objectivity in VR Film Making Global Society. pp. 1-19.

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Virtual Humanity – Access, Empathy and Objectivity in VR film making (Final Submission).docx - Accepted version Manuscript

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This scene setting considers the meaning of immersive technologies for humanitarian encounters, particularly 360 degree video “virtual reality” film making. Drawing on scholarship on the political economy of technology, aesthetics, affect and visual securitisation, as well as a number of notable deployments of VR films as a tool for NGO and IGO project fundraising, it will consider the interchange between immersion, emotion and action within VR as humanitarian praxis, and what kind of politics this may produce. In particular, the article considers the UNICEF film “Clouds Over Sidra” and the African Parks co-sponsored film “The Protectors” which highlight not only the utility of the technology in creating immersive experiences for audiences and donors but also some of the broader politics of empathy and authorial control arising from a visual technology that purports to allow audiences a more objective “see for yourself” style experience.

Item Type: Article
Divisions : Faculty of Arts and Social Sciences > Department of Politics
Authors :
Date : 2019
DOI : 10.1080/13600826.2019.1656173
Copyright Disclaimer : © 2019 Taylor & Francis. This is an Accepted Manuscript of an article published by Taylor & Francis in Global Society on 28/08/19, available online:
Depositing User : Clive Harris
Date Deposited : 20 Sep 2019 08:31
Last Modified : 01 Mar 2021 02:08

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