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Generating 3D interactive behaviours

Zheng, Y, Hicks, Y, Cosker, D, Marshal, D and Chambers, J (2006) Generating 3D interactive behaviours IET Conference Publications (516 CP).

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In this paper, we present a novel approach for generating a variety of complex behaviours. Our approach is model-based. We train a dual Hidden Markov Model (HMM) on 3D motion capture (MoCap) data representing a number of interactions between two people. Then we track 3D motion of a person in ordinary 2D video. Finally, using the dual HMM and the Viterbi algorithm, we generate a moving "virtual friend" reacting to the given motion of tracked person.

Item Type: Article
Divisions : Surrey research (other units)
Authors :
Zheng, Y
Hicks, Y
Cosker, D
Marshal, D
Date : 1 December 2006
DOI : 10.1049/cp:20061944
Depositing User : Symplectic Elements
Date Deposited : 17 May 2017 13:26
Last Modified : 24 Jan 2020 23:56

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