University of Surrey

Test tubes in the lab Research in the ATI Dance Research

Girls' Video Gaming Behaviour and Undergraduate Degree Selection: A Secondary Data Analysis Approach

Hosein, Anesa (2018) Girls' Video Gaming Behaviour and Undergraduate Degree Selection: A Secondary Data Analysis Approach Computers in Human Behavior, 91. pp. 226-235.

[img] Text
CHB FINAL - Resubmission (1).docx - Accepted version Manuscript

Download (142kB)

Abstract

Girls’ uptake of physical science, technology, engineering and mathematics (PSTEM) degrees continues to be poor. Identifying and targeting interventions for girl groups that are likely to go into STEM degrees may be a possible solution. This paper, using a self-determination theory and self-socialisation framework, determines whether one girl group’s, “geek girls”, video gaming behaviour is associated with their choice of undergraduate degree by using two secondary datasets: a cross-sectional study of the Net Generation (n = 814) and the Longitudinal Study of Young People in England (LSYPE) dataset (n = 7342). Chi-square analysis shows that girls who were currently PSTEM degree were more likely to be gamers and engage in multiplayer gamers. Further, using logistic regressions, girls who were heavy gamers (>9 hrs/wk) at 13-14 years were found to be more likely to pursue a PSTEM degree but this was influenced by their socio-economic status. Similar associations with boys and PSTEM degrees was not found or weak. Therefore, girls were self-socialising or self-determining their identity groups through gaming. This research can provide the basis for whether encouraging gaming in adolescent girls can help them onto PSTEM pathways.

Item Type: Article
Divisions : Department of Higher Education
Authors :
NameEmailORCID
Hosein, Anesaa.hosein@surrey.ac.uk
Date : 3 October 2018
DOI : 10.1016/j.chb.2018.10.001
Copyright Disclaimer : © 2018. This manuscript version is made available under the CC-BY-NC-ND 4.0 license http://creativecommons.org/licenses/by-nc-nd/4.0/
Uncontrolled Keywords : STEM; gender studies; video games; degree; higher education; longitudinal studies
Depositing User : Melanie Hughes
Date Deposited : 03 Oct 2018 12:00
Last Modified : 04 Oct 2019 02:08
URI: http://epubs.surrey.ac.uk/id/eprint/849519

Actions (login required)

View Item View Item

Downloads

Downloads per month over past year


Information about this web site

© The University of Surrey, Guildford, Surrey, GU2 7XH, United Kingdom.
+44 (0)1483 300800