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Expectation of Travel Experiences with Wearable Computing Devices

Tussyadiah, Iis (2014) Expectation of Travel Experiences with Wearable Computing Devices In: Information and Communication Technologies in Tourism 2014, 21-24 Jan, 2014, Dublin, Ireland.

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Based on a content analysis of textual data containing people’s ideas to use wearable computing devices, this paper identified five patterns of personal motivations to use wearable devices for travel and tourism experiences. They are exploration, adventure tourism, travel documentation, travel reporting, and positive transformation. These patterns suggest a potential transformation in tourists’ behaviour due to perceived new ways of interactions with technology and with the near surroundings. The different features and functionalities that are unique to wearable technology trigger changes in three areas: the shift from tourists to explorers, an explosion of first-person visual travel narratives, and more social travel supported by real-time connectivity. Further, the findings also suggest a potential shift in terms of how personal technology is situated in human experience, from mediation to embodiment.

Item Type: Conference or Workshop Item (Conference Paper)
Divisions : Faculty of Arts and Social Sciences > School of Hospitality and Tourism Management
Authors :
Editors :
Xiang, Zheng
Date : 9 January 2014
DOI : 10.1007/978-3-319-03973-2_39
Copyright Disclaimer : © Springer International Publishing Switzerland 2013
Uncontrolled Keywords : Wearable computing; Tourism experience; Mediation; Embodiment
Depositing User : Clive Harris
Date Deposited : 19 Oct 2017 13:11
Last Modified : 16 Jan 2019 18:58

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