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Generating 3D interactive behaviours

Zheng, Y, Hicks, Y, Cosker, D, Marshal, D and Chambers, J (2006) Generating 3D interactive behaviours IET Conference Publications (516 CP).

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Abstract

In this paper, we present a novel approach for generating a variety of complex behaviours. Our approach is model-based. We train a dual Hidden Markov Model (HMM) on 3D motion capture (MoCap) data representing a number of interactions between two people. Then we track 3D motion of a person in ordinary 2D video. Finally, using the dual HMM and the Viterbi algorithm, we generate a moving "virtual friend" reacting to the given motion of tracked person.

Item Type: Article
Authors :
NameEmailORCID
Zheng, YUNSPECIFIEDUNSPECIFIED
Hicks, YUNSPECIFIEDUNSPECIFIED
Cosker, DUNSPECIFIEDUNSPECIFIED
Marshal, DUNSPECIFIEDUNSPECIFIED
Chambers, Jj.a.chambers@surrey.ac.ukUNSPECIFIED
Date : 1 December 2006
Identification Number : 10.1049/cp:20061944
Depositing User : Symplectic Elements
Date Deposited : 17 May 2017 13:26
Last Modified : 17 May 2017 13:26
URI: http://epubs.surrey.ac.uk/id/eprint/839218

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