University of Surrey

Test tubes in the lab Research in the ATI Dance Research

Controversies: Historicising the computer game

MacCallum-Stewart, E and Parsler, J (2007) Controversies: Historicising the computer game 3rd Digital Games Research Association International Conference: "Situated Play", DiGRA 2007. pp. 203-210.

Full text not available from this repository.

Abstract

Games which involve historical topics have always been a staple of digital games, but at the same time they have often caused controversy and debate. This paper traces some of the pitfalls inherent to the creation of historical games, as well as trying to reach an understanding of how a history game can be defined. Throughout the paper, we investigate how some aspects of history can be problematic, and how others have been made more difficult by a lack of definition or an expectation that all historical games operate on the same intellectual level. We also examine how controversial games have coped with difficult subjects, and relate this to the development of complexity and scope within gaming. © 2007 Authors & Digital Games Research Association (DiGRA).

Item Type: Article
Authors :
NameEmailORCID
MacCallum-Stewart, Ee.maccallum-stewart@surrey.ac.ukUNSPECIFIED
Parsler, JUNSPECIFIEDUNSPECIFIED
Date : 1 December 2007
Depositing User : Symplectic Elements
Date Deposited : 16 May 2017 15:27
Last Modified : 16 May 2017 15:27
URI: http://epubs.surrey.ac.uk/id/eprint/819766

Actions (login required)

View Item View Item

Downloads

Downloads per month over past year


Information about this web site

© The University of Surrey, Guildford, Surrey, GU2 7XH, United Kingdom.
+44 (0)1483 300800