Virtual Volumetric Graphics on Commodity Displays using 3D Viewer Tracking
Malleson, C and Collomosse, J (2013) Virtual Volumetric Graphics on Commodity Displays using 3D Viewer Tracking International Journal of Computer Vision (IJCV), 101 (3). pp. 519-532.
Malleson-IJCV-2012.pdf - Accepted version Manuscript
Available under License : See the attached licence file.
Three dimensional (3D) displays typically rely on stereo disparity, requiring specialized hardware to be worn or embedded in the display. We present a novel 3D graphics display system for volumetric scene visualization using only standard 2D display hardware and a pair of calibrated web cameras. Our computer vision-based system requires no worn or other special hardware. Rather than producing the depth illusion through disparity, we deliver a full volumetric 3D visualization - enabling users to interactively explore 3D scenes by varying their viewing position and angle according to the tracked 3D position of their face and eyes. We incorporate a novel wand-based calibration that allows the cameras to be placed at arbitrary positions and orientations relative to the display. The resulting system operates at real-time speeds (~25 fps) with low latency (120-225 ms) delivering a compelling natural user interface and immersive experience for 3D viewing. In addition to objective evaluation of display stability and responsiveness, we report on user trials comparing users' timings on a spatial orientation task.
|Divisions :||Faculty of Engineering and Physical Sciences > Electronic Engineering > Centre for Vision Speech and Signal Processing|
|Date :||1 February 2013|
|Identification Number :||https://doi.org/10.1007/s11263-012-0533-8|
|Additional Information :||The original publication is available at http://www.springerlink.com|
|Depositing User :||Symplectic Elements|
|Date Deposited :||31 May 2012 12:22|
|Last Modified :||09 Jun 2014 13:17|
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