Combining Activity Theory and Grounded Theory for the Design of Collaborative Interfaces
Rivers, C, Calic, J and Tan, A (2009) Combining Activity Theory and Grounded Theory for the Design of Collaborative Interfaces In: HCI International 2009, 2009-07-19 - 2009-07-24, San Diego, USA.
Available under License : See the attached licence file.
In remote tabletop collaboration multiple users interact with the system and with each other. Thus, two levels of interaction human-computer interaction and human-human interaction exist in parallel. In order to improve remote tabletop systems for multiple users both levels have to be taken into account. This requires an in-depth analysis achieved by qualitative methods. This paper illustrates how a combination of Activity Theory and Grounded Theory can help researchers and designers to improve and develop better collaborative interfaces. Findings reported here are based on three video recordings that have been collected during a quasi-experiment.
|Item Type:||Conference or Workshop Item (Conference Paper)|
|Divisions :||Faculty of Engineering and Physical Sciences > Electronic Engineering > Centre for Vision Speech and Signal Processing|
|Identification Number :||https://doi.org/10.1007/978-3-642-02806-9_36|
|Related URLs :|
|Additional Information :||The original publication is available at: http://www.springerlink.com|
|Depositing User :||Symplectic Elements|
|Date Deposited :||14 May 2012 11:12|
|Last Modified :||09 Jun 2014 13:18|
Actions (login required)
Downloads per month over past year