Combining Activity Theory and Grounded Theory for the Design of Collaborative Interfaces
Rivers, C, Calic, J and Tan, A (2009) Combining Activity Theory and Grounded Theory for the Design of Collaborative Interfaces In: HCI International 2009, 2009-07-19 - 2009-07-24, San Diego, USA.
Available under License : See the attached licence file.
Official URL: http://dx.doi.org/10.1007/978-3-642-02806-9_36
In remote tabletop collaboration multiple users interact with the system and with each other. Thus, two levels of interaction human-computer interaction and human-human interaction exist in parallel. In order to improve remote tabletop systems for multiple users both levels have to be taken into account. This requires an in-depth analysis achieved by qualitative methods. This paper illustrates how a combination of Activity Theory and Grounded Theory can help researchers and designers to improve and develop better collaborative interfaces. Findings reported here are based on three video recordings that have been collected during a quasi-experiment.
|Item Type:||Conference or Workshop Item (Paper)|
|Additional Information:||The original publication is available at: http://www.springerlink.com|
|Divisions:||Faculty of Engineering and Physical Sciences > Electronic Engineering > Centre for Vision Speech and Signal Processing|
|Deposited By:||Symplectic Elements|
|Deposited On:||14 May 2012 12:12|
|Last Modified:||16 Feb 2013 16:51|
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