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Computer games and multichannel audio quality part 2 - evaluation of time-variant audio degradations under divided and undivided attention

Kassier, R, Zielinski, SK and Rumsey, F (2003) Computer games and multichannel audio quality part 2 - evaluation of time-variant audio degradations under divided and undivided attention In: 115th AES Convention, Sound.

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Abstract

The effect of division of attention between the evaluation of multichannel audio quality degradations and involvement in a visual task (playing a computer game) was investigated. Time-variant impairments (drop-outs) were used to provide degradations in audio quality. It was observed that involvement in a visual task may significantly change the results obtained during the evaluation of audio impairments for some experimental conditions.

Item Type: Conference or Workshop Item (UNSPECIFIED)
Divisions: Faculty of Arts and Human Sciences > School of Arts > Sound Recording
Depositing User: Mr Adam Field
Date Deposited: 27 May 2010 14:10
Last Modified: 23 Sep 2013 18:28
URI: http://epubs.surrey.ac.uk/id/eprint/527

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