Computer games and multichannel audio quality part 2 - evaluation of time-variant audio degradations under divided and undivided attention
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Kassier, R, Zielinski, SK and Rumsey, F (2003) Computer games and multichannel audio quality part 2 - evaluation of time-variant audio degradations under divided and undivided attention In: 115th AES Convention, Sound.
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Abstract
The effect of division of attention between the evaluation of multichannel audio quality degradations and involvement in a visual task (playing a computer game) was investigated. Time-variant impairments (drop-outs) were used to provide degradations in audio quality. It was observed that involvement in a visual task may significantly change the results obtained during the evaluation of audio impairments for some experimental conditions.
| Item Type: | Conference or Workshop Item (UNSPECIFIED) |
|---|---|
| Divisions: | Faculty of Arts and Human Sciences > School of Arts > Sound Recording |
| ID Code: | 527 |
| Deposited By: | Mr Adam Field |
| Deposited On: | 27 May 2010 15:10 |
| Last Modified: | 13 Sep 2012 12:02 |
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